Command & Conquer Moving Out |
- Moving Out
- Tiberium Field Depleted
- Allied Campaign Mission 3 !
- C&C remastered map editor
- The power of pure insulation
- Will the remasters be easily moddable? (mods, rules.ini, etc.)
- Getting rid of my entire CnC collection.
- Generals/ZH night maps
- C&C Generals USA Supply Drops are broken
- Comp Stomp (sound on for sick beat)
- Has Red Alert 3's netcode ever been fixed?
- used c and c gameplay https://youtu.be/cZY1LrnyZB4
- Yuri is MASTER? Bitch Please !
Posted: 19 Oct 2019 11:32 AM PDT
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Posted: 19 Oct 2019 12:01 AM PDT
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Posted: 19 Oct 2019 06:25 AM PDT
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Posted: 19 Oct 2019 12:14 PM PDT The one thing I really want to see is an official map editor that is included in the remastered version that allows the user to edit existing maps (Campaign, Multiplayer) and the creation of new custom maps. [link] [comments] | ||
Posted: 19 Oct 2019 03:31 AM PDT
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Will the remasters be easily moddable? (mods, rules.ini, etc.) Posted: 19 Oct 2019 07:32 AM PDT The Westwood C&C games could easily be modded. Tons and tons of mods were made for them. Also, for those who weren't savvy enough to build a mod, they could easily play with the game's values (such as enemy firepower, speed, etc.) through the games' rules.ini file. Simple question: will the remasters also be easily moddable, and will they have a rules.ini file for players to mess with? Hopefully yes. [link] [comments] | ||
Getting rid of my entire CnC collection. Posted: 19 Oct 2019 11:30 AM PDT
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Posted: 19 Oct 2019 03:02 PM PDT I can't tell you guys how many really interesting looking maps I've downloaded for Zero Hour, only to find I can barely play because I can't see a thing. What's the major mistake these amateur map builders are making? [link] [comments] | ||
C&C Generals USA Supply Drops are broken Posted: 19 Oct 2019 10:40 AM PDT So we usually play around a few hours and in late game there are like 1000 supply planes flying over my base and the game starts extremly lagging when my anti air craft shoots on them. Is there any mod or something to disable them? and sometimes the planes throw their supplys next to the dropzone so it wont collect. (Im sorry for my bad english) [link] [comments] | ||
Comp Stomp (sound on for sick beat) Posted: 19 Oct 2019 02:08 PM PDT | ||
Has Red Alert 3's netcode ever been fixed? Posted: 19 Oct 2019 07:54 AM PDT I really like Red Alert 3. I played it to completion back in the day, in coop with a friend. The thing that is preventing me from playing the game again is its shoddy netcode, coupled with the absence of a save feature during coop games. Basically, the game's connection would be lost at random times during games. Sometimes this happened multiple times during the same mission. It's really frustrating and there's no getting around it, since you can't save and the missions are really long. I had done some research on the issue back then, and it seemed like it was affection all the releases (PS3, 360 and PC). Has this issue ever been fixed? I'd really like to play the game again without any hassle. [link] [comments] | ||
used c and c gameplay https://youtu.be/cZY1LrnyZB4 Posted: 19 Oct 2019 12:01 PM PDT | ||
Yuri is MASTER? Bitch Please ! Posted: 18 Oct 2019 11:58 PM PDT
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