• Breaking News

    Friday, February 14, 2020

    Command & Conquer Kirovs do work though

    Command & Conquer Kirovs do work though


    Kirovs do work though

    Posted: 13 Feb 2020 10:03 PM PST

    Tiberium Essence 2.0: ZOCOM Origin Campaign Released

    Posted: 14 Feb 2020 10:03 AM PST

    Tiberium Essence 2.0: ZOCOM Origin Campaign Released

    The Road to Hell

    My complete custom ZOCOM campaign has finally been released:

    https://www.moddb.com/mods/tiberium-essence/addons/te-zocom-origin

    Slavik is Dead. Nod is no longer a threat. GDI can finally turn it's attention to removing the Tiberium menace once and for all. Take control of the first GDI expedition into what will be known as a Red Zone.

    As you fight off Tiberium wildlife and desperate Nod survivors, you will find that the Forgotten have made this Hell on Earth their home. Your ally's survival depends on the decision you make. Do you fight to save Earth from it's sickness? Or will you save the lives of the mutants and threaten the future of the planet?

    The choice is yours, Commander.

    Good Intentions

    submitted by /u/RedDeadSmeg
    [link] [comments]

    C&C album on Spotify/Youtube increases inner hype

    Posted: 14 Feb 2020 12:38 PM PST

    To give my comrades some context: currently working on my laptop, writing a research paper and coding on the side while listing to the C&C album on Spotify.

    Just wanted to share this with you guys, maybe it will increase your inner hype. Cannot wait to embrace your tanks on the battlefield!

    PEACE THROUGH POWER

    submitted by /u/DocktorDicking
    [link] [comments]

    Cnc tiberium wars minimap useless?

    Posted: 14 Feb 2020 11:07 AM PST

    I'm quite new and I fear I'm missing something. I played RA and RA2 when I was younger, than transitioned to StarCraft BW and 2 for my RTS fix. I wanted to try this game, played some missions on hard with some success, having fun.

    But for the love of God, I am getting crazy. The minimap is useless. The dots on the map representing the opponent's army is stupidly small, so much that I can't see them. I get the alerts when there is a ping, like stuff under attack, but I cannot rely only on that only. I need to see before my harvesters start dying!

    Am I missing some option to make it larger or something?

    In Sc2 you ARE SUPPOSED to look at the minimap constantly.

    Thanks

    submitted by /u/DuodenoLugubre
    [link] [comments]

    Any less popular but well polished mods for C&C: Generals Zero Hour?

    Posted: 14 Feb 2020 08:52 AM PST

    I've played ROTR, Shockwave and Contra...

    Looking for some less known but completed mods for single player.

    submitted by /u/oktaS0
    [link] [comments]

    What do you guys think about the unit from Tiberian Twilight (Please assume it exists in our imagination)

    Posted: 14 Feb 2020 05:02 AM PST

    What do you guys think about the every single unit from Tiberian Twilight (Please assume it exists in our imagination)?

    The unit design, the quotes, the functionality.

    Despite the gameplay being horrible, the units are plentiful, but some has good design like the leviathan (it's my favorite), or bad like the underminer (wth?)

    "Squish 'em"

    submitted by /u/XanderTheV
    [link] [comments]

    Can someone roleplay a Nod commander having to explain to Kane why a battle ended like this?

    Posted: 13 Feb 2020 06:07 PM PST

    I think Atreides in Emperor have the most heroic and ambient music of the 'good guy' factions. Frank doesn't get enough love for his Atreides soundtrack.

    Posted: 13 Feb 2020 04:36 PM PST

    Best way to mod C&C3?

    Posted: 13 Feb 2020 04:55 PM PST

    Bibber used to have a utility but it seems like he wiped it off every rehost he could find, how do I use mods with base C&C3 now if I cant get the menu up?

    submitted by /u/daronmal
    [link] [comments]

    1vs1

    Posted: 13 Feb 2020 06:52 PM PST

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