• Breaking News

    Friday, February 21, 2020

    Command & Conquer Unleash the HORDE!

    Command & Conquer Unleash the HORDE!


    Unleash the HORDE!

    Posted: 21 Feb 2020 03:59 AM PST

    I still have my ps1 copies

    Posted: 20 Feb 2020 07:34 PM PST

    TS:Reborn News Update (21 February 2020)

    Posted: 21 Feb 2020 01:31 PM PST

    TS:Reborn News Update (21 February 2020)

    For those following the Reborn mod, we have a news update for you. A look into new assets and the current progress on our new GDI War Factory interior.

    Players in our W3D Hub community have been left wondering, "Where do we stand on TSR's next release?" and admittedly we have been quiet on that front. I would hope this news post will quell any doubts about development coming to a standstill, as our team has not stopped working at all. Additionally, I would hope this sparks renewed interest in our project.

    We have made progress in the visual front and our scripts guys have been re-aligning the w3d engine code. This is fancy talk for "making w3d games play better".

    New Assets

    Very recently we have acquired a considerable amount of new assets to place ingame. Raap and ChopBam, our mapper guys on the team, have provided a number of images to show the new props that you will see in our maps.

    Trees, mountains, and city buildings that will bring our maps more to life. Just because the Earth is a desolate wasteland in Tiberian Sun doesn't mean it can't still look nice!

    Various types of Tiberium fauna and cliffs offer opportunities for attractive landscapes

    A lot more has been happening under-the-hood on the development front. In the past nine months, our developers have made over 805 revisions. Audio updates, physics tweaks, and re-rigs of our vehicles. The Tiberian Sun: Reborn you may remember will be but a memory! 2.0 will feel, look, and play like never before!

    Commits within the last nine months. List provided by ChopBam

    GDI War Factory Interior Redesign

    In a previous update on our forums, Oxanna reported on alterations to the GDI War Factory. Redesigns continue as we scale down the overall size of the War Factory. Long ago when the Mammoth Mk. II was first introduced, it was intended for the unit to be deployed from the War Factory.

    However, those who have played our game before know we opted for the Carryall deploying the Mk. II. As we no longer needed the War Factory to accommodate the size of the Mk. II, it has been long overdue for a scale down. The primary reason for this is for gameplay purposes. Our testers have noted that it takes too long to traverse the structure, costing precious moments in defending and attacking. In scaling it down, the GDI War Factory will also take up less space in maps.

    War Factory Interior, scaled down to more appropriately accommodate GDI Titans and Juggernauts

    War Factory Exterior, with new entrances into the structure offering attackers new routes of infiltration

    A look from behind with the rollup doors leading into the bay area

    The overall flow of the building is much better compared to the previous War Factory. Our testers have been provided the latest iteration of the War Factory to nail down any problem areas and suggest ideas, so it's not final by any means! ChopBam will see to delivering the best GDI War Factory the Tiberium universe has ever seen!

    Thank you for taking the time to read. More to come in future updates! Tiberian Sun: Reborn 2.0 will not disappoint!

    Full thread post on our forums: W3D Hub TS:R February News

    submitted by /u/HELLOFRAYDO
    [link] [comments]

    Aaaaaaaaaaaagggggghhhhh

    Posted: 20 Feb 2020 09:41 PM PST

    dumb video of donuts marching to hellmarch

    Posted: 21 Feb 2020 08:13 AM PST

    Me playing ra2 at 3am

    Posted: 20 Feb 2020 06:07 PM PST

    Mission Background: ZOCOM 2 Dusk Hour

    Posted: 21 Feb 2020 02:29 PM PST

    Better to make chrono miners or build an ore refinery?

    Posted: 21 Feb 2020 11:56 AM PST

    I see people doing this, then selling the refineries. I know this is to reach the gold with miners but if you wanted simply more chrono miners which one would you do?

    submitted by /u/byalkou
    [link] [comments]

    How can I get 3 MCV (America, Soviet and Uri) at the first start of the game? (in RA2)

    Posted: 21 Feb 2020 11:13 AM PST

    Hi guys, I want to get 3 MCV (America, Soviet and Uri) at the first start of the game. I tried the Unholy Alliance, but I can't get other high-tech weapons of the other two countries. Is there anyone who can help me to modify the rules.ini?

    Thanks a lot!

    submitted by /u/xushanthu
    [link] [comments]

    Amazing AI in Emperor

    Posted: 21 Feb 2020 10:50 AM PST

    Generals 2 in 2020

    Posted: 21 Feb 2020 07:15 AM PST

    I heared back in 2013,that ea shut down generals 2,they said they will solwe problem in 2023.Can i still play generals 2 beta in 2020?

    submitted by /u/unnaimedJocker
    [link] [comments]

    Snow map

    Posted: 20 Feb 2020 11:06 PM PST

    Cross play

    Posted: 20 Feb 2020 08:24 PM PST

    Hey guys, is there a way a Mac can play with a PC? I remember being able to do it a long while back with my dad (I cant remember what software he had to run though). Trying to play it again with him and it won't see us in lobby

    submitted by /u/MikeTysonsPigeon13
    [link] [comments]

    No comments:

    Post a Comment

    Fashion

    Beauty

    Travel