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    Sunday, May 3, 2020

    Command & Conquer "Begin stitching!"

    Command & Conquer "Begin stitching!"


    "Begin stitching!"

    Posted: 03 May 2020 05:38 AM PDT

    Helium mix optimal.

    Posted: 03 May 2020 07:51 AM PDT

    The Command and Conquer Multiverse

    Posted: 03 May 2020 01:15 PM PDT

    25 year old mystery solved

    Posted: 03 May 2020 10:36 AM PDT

    That's what you get for having those barels

    Posted: 02 May 2020 05:48 PM PDT

    Yuri was pretty explicit about his world domination intentions during his synth pop days

    Posted: 03 May 2020 05:29 AM PDT

    New OpenRA patch released today - here's a comprehensive video guide highlighting all the balance changes!

    Posted: 03 May 2020 11:03 AM PDT

    Generals Zero Hour: Myths and Questions

    Posted: 03 May 2020 06:50 AM PDT

    Hey Everyone,

    I have been playing Zero Hour since it release off and on over the years, and after thousands of games there are still some things I cant figure out. I have done some google searches, but a game that old is hard to have reliable information, so I hope some of you know the answers to these questions:

    1. How many workers should GLA have for optimal resourche management? I keep seeing 5, 6 and even 7. I always played with 5, but I sure will feel stupid if that was wrong all this time..
    2. Does it actually matter income-wise if your USA supply center is very close to the supply? I see more and more just build it next to their CC.
    3. Does pressing play (3 times?) in a multiplayer game lobby, actually refresh the game in the lobby? Or is this a myth?
    4. How do mismatches happen? Back in the day it was assumed people were cheating, but I have had great matches with no clear winner where it randomly happened as well.
    5. Why are there so many ''waiting for probe response'' errors after all this time, and is there anything you can actually do about it? It seems completely random to me when it happens.
    6. What are considered pro rules these days? I have the feeling that over time, people started copying what they read from other people and have thus changed the pro rules all together. Back in the day it was No SW (except SW gen, who gets 1), No Nuke Migs, No Demo Bike, No Demo Upgrade, No Aurora Alpha and No Airforce Carpet Bomb before reaching General Level 3. However, over time I feel people have unclarity over the Demo general (does No demo mean no demo upgrade, or no demo bike?), the normal Aurora is also banned (which was never the case, maybe this happened because people said ''no aurora'' in the chat, reffering to the alpha, and it got confused?) and I never hear people mention the Carpet Bomber restriction anymore. So.. what is it, and for extra trivia: how did pro rules even come to be? Who created them?
    7. Is there any website that states accurate information on the actual differences between generals costwise? For example, I want to know what the costs for Humvees are for each general, etc.
    8. I found out today that the Shoe upgrade for Workers actually also increase the amount of money they can carry. This is not stated in the tooltip. Are there other weird upgrades that you might completely overlook?
    9. Does the Propaganda-tower upgrade work on Emperor Tanks?
    10. What are considered the best and worse generals? I was suprised to read somewere that Nuke was considered the worst, while back in the day I considered it the best China gen. Why is this?

    I know most of these questions might seem nooby, but after all this time I figured id just ask :)Thanks for reading and for your time!

    submitted by /u/woutva
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    The best evil endings in PC games

    Posted: 03 May 2020 03:31 AM PDT

    Which song do you prefer?

    Posted: 03 May 2020 03:08 AM PDT

    Comment why :)

    View Poll

    submitted by /u/ViperStealth
    [link] [comments]

    Re installed this game last night. Hard to believe it was 11 years ago. Loved it when it first cane out

    Posted: 03 May 2020 10:59 AM PDT

    Old CNC Renegade Memories - We need a Renegade Remaster at some point ya'll.

    Posted: 02 May 2020 11:07 PM PDT

    Can anyone help with launching Red Alert 3? I get this error every time I try.

    Posted: 03 May 2020 03:04 PM PDT

    Can anyone help with launching Red Alert 3? I get this error every time I try.

    This is using the Ultimate Collection from Origin. I would like to play this on C&C Online, but I can't get the game to launch at all. Uprising works fine! Red Alert 3 is just a no go.

    My googling has turned up nothing of use.

    https://preview.redd.it/ji14se1whmw41.png?width=660&format=png&auto=webp&s=04f2bc3a95a8420949b6bdfcee2f836c29608911

    submitted by /u/NoneRighteous
    [link] [comments]

    Command and Conquer - HTML5

    Posted: 02 May 2020 05:18 PM PDT

    What’s your favourite unit within the entire command and conquer series?

    Posted: 02 May 2020 08:10 PM PDT

    I've recently been replaying command and conquer 3 and generals on my new PC. And I have to say the GDI Firehawk is my favourite unit..

    It's just so versatile, in that it's excellent at both air superiority and attacking enemy bases.

    Spoiler

    I was getting overwhelmed by the Scrin in cologne recently and by using the stratosphere ability with hold fire with my Firehawks I was able to destroy the the Scrin construction yard, when I was moments away from my base being overrun.

    It's an extraordinary unit.

    submitted by /u/Melanoma_man
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    Which CABAL's avatar do you prefer?

    Posted: 03 May 2020 12:22 AM PDT

    Generals ShockWave Challenge Normal: Prince Kassad vs General Jhuziz

    Posted: 02 May 2020 08:03 PM PDT

    Does Scrin have a soundtrack?

    Posted: 03 May 2020 01:58 AM PDT

    I've noticed factions typically have music you hear when playing their faction.

    Does Scrin have anything?

    submitted by /u/ViperStealth
    [link] [comments]

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