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    Tuesday, June 23, 2020

    Command & Conquer After seeing all these pro-Nod memes floating around here.

    Command & Conquer After seeing all these pro-Nod memes floating around here.


    After seeing all these pro-Nod memes floating around here.

    Posted: 23 Jun 2020 09:42 AM PDT

    Y'all got any more of them self-healing?

    Posted: 23 Jun 2020 01:58 AM PDT

    Started this really dumb art project after finishing the remaster, figured somebody might appreciate it.

    Posted: 23 Jun 2020 08:09 AM PDT

    Where's the lie?

    Posted: 23 Jun 2020 04:41 AM PDT

    it happened by chance while I was thinking where are my resources

    Posted: 22 Jun 2020 04:40 PM PDT

    Time to bring you up to speed on Kane, Commander!

    Posted: 23 Jun 2020 02:14 PM PDT

    c'mon guys the least you can do is try harder

    Posted: 23 Jun 2020 03:08 PM PDT

    If you're having trouble with the brutal Covert Operations, I've just finished uploading a full set of walkthroughs - Hope this helps you

    Posted: 23 Jun 2020 05:50 AM PDT

    Do we have any idea how well the remaster has been selling?

    Posted: 23 Jun 2020 01:02 PM PDT

    I am really hoping they remaster RA2 and generals, but I'm sure that is all dependent on sales of this remaster first.

    submitted by /u/Pandakick2
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    Sandbags, the bane of all artificial intelligence.

    Posted: 23 Jun 2020 03:54 PM PDT

    Watching some discovery about some racing boats and I hear the Kanes Wrath soundtrack, haha.

    Posted: 23 Jun 2020 12:00 PM PDT

    You guys ever noticed our beloved franchise soundtrack somewhere else?

    submitted by /u/daymarEngel
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    Ladderreset and more. Our talk with Jim Vessella premieres tomorrow!

    Posted: 23 Jun 2020 01:40 PM PDT

    Ladderreset and more. Our talk with Jim Vessella premieres tomorrow!

    Hey guys and girls,

    we had the pleasure to do an interview with C&C lead producer Jim Vessella today and are currently rendering and working on it to be published tomorrow. The interview is about the C&C Remastered Collection, it's launch, Quickmatch, the latest patch and future updates.

    https://preview.redd.it/bgew7ci31q651.png?width=1620&format=png&auto=webp&s=99aa2c14c7033d2625e4aab35fa4773b37310150

    It will be premiered tomorrow in the Twitch Livestream of Amars90: https://www.twitch.tv/amars90

    Premiere will be 8pm UTC+2 // CEST

    submitted by /u/moby3012
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    3D printed Harvester(I believe this is the Renegade Version)

    Posted: 22 Jun 2020 09:29 PM PDT

    Would you buy a new expansion for the forgotten if they remastered Tib Sun

    Posted: 23 Jun 2020 01:14 PM PDT

    Because I would

    submitted by /u/Cncfan84
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    I just had two games crash and count as losses, and then a game that I WON count as a loss as well

    Posted: 23 Jun 2020 02:46 PM PDT

    Just wondering if anyone else is having similar problems. I'm playing in the 1v1 ladders for Red Alert 1 in the remaster.

    submitted by /u/16bitcreativity
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    Nod helicopter attacking in fog of war without scouting

    Posted: 23 Jun 2020 07:35 AM PDT

    I'm starting to see more players utilize this tactic in competitive quickmatch, it's an exploitation of a game mechanic. Basically a nod player can build 5 attack helicopters at the beginning of the game after building a barrack, and send his helicopters into the fog of war, force attack the ground, it will reveal the ground around the target. Since we don't have starting units anymore so it's hard to even scout your enemy's going mass air so this tactic basically can not be countered unless your opponent screws up.

    There are a few potential solutions to this:

    1. increase build time of helicopter pads, right now they can be built too fast. This is the easiest solution to implement
    2. make helicopter pads buildable only after refinery, similar to AF or WF.
    3. make air units unable to force attack in fog of war.

    Anyway, this is definitely a game breaking exploit that needs to be fix ASAP.

    submitted by /u/firefoxadventure
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    RANK #1 PLAYER Shows Path Beyond Bottom Left Build

    Posted: 23 Jun 2020 05:23 AM PDT

    So all this time, this guy was either not wearing pants or very tight shorts.

    Posted: 22 Jun 2020 07:20 PM PDT

    Update broke my game, any fixes?

    Posted: 23 Jun 2020 09:01 AM PDT

    I have not been able to play since the update. Worked fine before it. Neither game will launch from the launcher, and the map editor freezes on launch. I can launch client G directly but it does not play intro videos or have main menu music theme. If I try to launch a mission (saved game, skirmish or select mission) it just infinitely loads while displaying tool tips. I jumped on the discord and a member had me try the below steps but no dice. I tried making a shortcut and running both with GAME_INDEX=0 TIBERIANDAWN and ClientG.exe GAME_INDEX=0 REDALERT. This method gets me intro videos and theme music but still will not load a mission. I have tried multiple clean installs and had steam verify the integrity of the cache. Every time I do that it states two files are missing and will reacquire but nothing changes.

    Specs

    Windows 8.1

    Intel Core I-5 3570K

    Geforce GTX 970

    32 GB of ram

    submitted by /u/catwithagat87
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    Tiberium Wars - Head vs Wall - Unit "Preservation" Challenge

    Posted: 23 Jun 2020 02:53 PM PDT

    Do you like the old school fire-explosion animations or would you have preferred they updated the destruction animations?

    Posted: 23 Jun 2020 12:38 PM PDT

    The fire animations are a super classic, but in my opinion they do feel a bit dated.

    In a hypothetical scenario, would you have preferred they updated destruction animations like what was done in AoE 2:DE or do you prefer them as they are now?

    For reference, here is what AoE2:DE did: https://youtu.be/BLZxY42MtMI

    Obviously it's not a fair comparison because AoE2 is more comporable to RA2 and TS (plus the cost and effort of making those animations was probably ginormous), but food for thought nonetheless.

    submitted by /u/Albombinable
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    Anyone think this looks like the GDI logo?

    Posted: 22 Jun 2020 08:55 PM PDT

    Come play Renegade X

    Posted: 23 Jun 2020 01:08 AM PDT

    I just rediscovered Renegade X and it's come a long way. If they'd slapped a 'Remastered' on it, I'd have almost no problem believing it was the real deal. Plays great, fun little additions and looks gorgeous. Could use more players. Come join!

    Oh and it's getting a Tiberian Sun makeover this fall.

    submitted by /u/donhandlers
    [link] [comments]

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