Command & Conquer I replayed Red Alert 3 and this is exactly how I felt. |
- I replayed Red Alert 3 and this is exactly how I felt.
- Silos Needed
- Broken souls marching to their death.
- Deep-Dive Analysis of FMV Cutscenes - No Strings Prd
- 43 players now in rencorner server :D
- Finished Dune 2000, finally!
- When there's no more ore to mine.
- Hmmmmm what going to happen
- Does anyone know how to permanently save these settings? It's annoying having to reconfigure these every time I start up Cncnet
- Red Alert 3 Allies in a laser guided nutshell
- [TS/FS] Sidebar is getting blurry when playing, getting worse when producing units. (As you can see on the screenshots, everything is fine except radar/sidebar, when I start producing it gets worse. Tested multiple resolutions like 1920x1080 all with the same result)
- One thing I'd really love to have in remaster is easy enough to use map editor.
- Rocket barrage ready! Step on a gas!
- Difficulty scales
- C&C Rivals revenue
- CNC.net games not scaling
- Command and conquer Generals Zero Hour
- 1st draft of Ikor (Tiberium) as it exists in Tiberium5e, a Command and Conquer dnd conversion mod.
- Command & Conquer: Generals: Combat Cards
I replayed Red Alert 3 and this is exactly how I felt. Posted: 08 Mar 2020 09:20 AM PDT
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Posted: 08 Mar 2020 12:42 PM PDT
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Broken souls marching to their death. Posted: 08 Mar 2020 09:27 AM PDT
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Deep-Dive Analysis of FMV Cutscenes - No Strings Prd Posted: 08 Mar 2020 01:59 PM PDT
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43 players now in rencorner server :D Posted: 08 Mar 2020 12:34 PM PDT
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Posted: 08 Mar 2020 10:11 AM PDT
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When there's no more ore to mine. Posted: 07 Mar 2020 05:01 PM PST
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Posted: 08 Mar 2020 01:06 AM PST
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Posted: 08 Mar 2020 08:36 AM PDT
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Red Alert 3 Allies in a laser guided nutshell Posted: 08 Mar 2020 11:43 AM PDT
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Posted: 08 Mar 2020 08:09 AM PDT
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One thing I'd really love to have in remaster is easy enough to use map editor. Posted: 08 Mar 2020 01:23 AM PST It would go long way to give the game longevity and let people make all kinds of content. From single missions to custom campaigns or even co-op ones. While I don't expect it to be something on scale of Warcraft 3 editor, just having some basic functionality combined with ease of use triggers and such would be a wonderful playfield. [link] [comments] | ||
Rocket barrage ready! Step on a gas! Posted: 07 Mar 2020 10:50 PM PST
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Posted: 08 Mar 2020 03:21 PM PDT Hi Jim, i've got a question about the game play. Will it be possible to play on different difficulty levels on C&C? It wasn't possible and I would like to play it on very hard. Next thing will the AI be more intelligent? Things like if you killed their harvester they won't build a new one or blocking enemies with sandbags [link] [comments] | ||
Posted: 08 Mar 2020 01:59 AM PST According to SensorTower Rivals acquired $100 000 in net revenue so far and 30 000 instals. https://sensortower.com/ios/us/electronic-arts/app/command-conquer-rivals-pvp/1261165213/overview For giants like EA such small revenue is the sign of failure, and I think game already was considered as unsucsessful. What troubles me that some top managers can consider the main issue is C&C brand itself, not the game implementation (competitive clash royal style) and financial model (F2P) without meaningful story. So hopes are that Remaster will return the fate in C&C franchise. [link] [comments] | ||
Posted: 08 Mar 2020 02:37 PM PDT Whenever I am playing tiberian sun or red alert they both seem to be super zoomed-out for the map and the sidebar. [link] [comments] | ||
Command and conquer Generals Zero Hour Posted: 08 Mar 2020 02:21 PM PDT Does anyone remember playing this game ? I was absolutely obsessed with that game ! Easily poured the most amount of hours than any other C&C game! I'm very sad that they stopped it there and never made another one. It was such a popular game. I love the aspect that you can build anywhere just the amount of freedom made the gameplay amazing [link] [comments] | ||
1st draft of Ikor (Tiberium) as it exists in Tiberium5e, a Command and Conquer dnd conversion mod. Posted: 07 Mar 2020 11:43 PM PST
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Command & Conquer: Generals: Combat Cards Posted: 07 Mar 2020 07:10 PM PST
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