Command & Conquer Thought I'd try a quickmatch. I forgot just how absurd this game could be. |
- Thought I'd try a quickmatch. I forgot just how absurd this game could be.
- Tiberium in dnd?
- Command & Conquer WarZone (Tiberian Sun) is 5th on the whole ModDB site.
- [Grim Dawn] Green crystals, beautiful glow, spreads like plague, hurts like hell and you are telling me it's not Tiberium?
- Breakpoint customization gives Blackhand vibes
- Sigh...the base building as a kid!!!
- Found this in my dad's collection.
- C&C Remastered: Which expansion is the hardest??
- Kane's behavior to the C&C3 nod commander is endearing in some ways.
- C&C music download/files
- Hi! I'm currently designing a deckbuilding card game "Command Strike" with an old school RTS theme!
- secret missions for tib sun/ra2
- C&C Red Alert Remastered: [Allies 01] In the Thick of It [Normal] [World Record]
- Wait thats illegal
- something I thought would be cool
- My mate wouldn't give up easily..
- Since blobbing / turtling is such a popular play style, why don't more RTS games lean more into this?
- How to redeploy MCV in Tibdawn?
- C & C Remastered - GDI Mission 12B (Hard)
- Custom map C&C remastered not showing online
Thought I'd try a quickmatch. I forgot just how absurd this game could be. Posted: 21 Jul 2020 08:57 AM PDT
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Posted: 21 Jul 2020 01:16 AM PDT
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Command & Conquer WarZone (Tiberian Sun) is 5th on the whole ModDB site. Posted: 21 Jul 2020 10:14 AM PDT
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Posted: 21 Jul 2020 05:35 AM PDT
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Breakpoint customization gives Blackhand vibes Posted: 21 Jul 2020 08:42 AM PDT
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Sigh...the base building as a kid!!! Posted: 21 Jul 2020 03:17 PM PDT
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Found this in my dad's collection. Posted: 21 Jul 2020 08:59 AM PDT | ||
C&C Remastered: Which expansion is the hardest?? Posted: 21 Jul 2020 12:08 PM PDT Covert Ops, Counterstrike, or The Aftermath? I know kids used to tell me in the mid 2000's all the time that they were having so much fun playing Counterstrike, and I always said "That's awesome, I love C&C!" I only ever beat all the Covert Ops missions. I'm having a blast playing Counterstrike in C&C Remastered, and was wondering which expansion you guys thought was the hardest set?? [link] [comments] | ||
Kane's behavior to the C&C3 nod commander is endearing in some ways. Posted: 20 Jul 2020 09:23 PM PDT He explains his plan to you like a giddy child and goes from "super serious leader of nod" to "extremely charismatic lad explaining his latest creation in great detail" [link] [comments] | ||
Posted: 21 Jul 2020 03:22 PM PDT So I purchased the 25th anniversary, which includes the music, but as we all know its super delayed. I'm going on a road trip with little or no network connection. I'd like to listen to the music but I dont have the files (cause anniversary stuff is not here). Does anyone know how/where I could download the music to put on my phone? Thanks commanders [link] [comments] | ||
Hi! I'm currently designing a deckbuilding card game "Command Strike" with an old school RTS theme! Posted: 21 Jul 2020 11:23 AM PDT
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secret missions for tib sun/ra2 Posted: 21 Jul 2020 10:06 AM PDT | ||
C&C Red Alert Remastered: [Allies 01] In the Thick of It [Normal] [World Record] Posted: 21 Jul 2020 06:15 AM PDT
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Posted: 21 Jul 2020 08:47 AM PDT
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something I thought would be cool Posted: 20 Jul 2020 07:54 PM PDT So i was thinking on my car drives from and too work witch I have like an almost 1,15 min to a 2 hour drive depending on traffic What if along with a tib sun and red alert 2 remaster they allow you to pick who won the previous war and so you can play both factions different units and outcomes like say i wanted the nod to win the first war and play the GDI campaign. it would give me a totally different campaign and units. then going in to the third set of games. i just thought it would be an awesome out come and make both campaign have impact because even though im a GDI fan I wish that both campaign had an impact on the story line even though i knew why they didnt. you know funding, and or time. oh and EA lol. what are your thoughts? [link] [comments] | ||
My mate wouldn't give up easily.. Posted: 21 Jul 2020 05:57 AM PDT
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Posted: 20 Jul 2020 04:04 PM PDT Ok firstly: I get this isn't how people at the highest skill levels play. I get no pro players do this, and it's mostly relegated to us lowly-non competitive gamers. But so what? A lot of people enjoy this. I was thinking there are so many ways to lean into this type of play style that are never explored by game makers, such as: - Shroud on half the map that never goes away / regrows constantly until a certain time (e.g. 20 mins). - An invisible line that simply can't be crossed until a certain time. - Maybe different economic rebalancing so defensive structures and units are cheap, and things like radars are unlocked much later in the tech tree. - Map designs with lots of choke points to encourage turtling. I'm not saying design the whole game around blobbing and turtling (like how SupCom is designed around blobbing with macros), but give us a few online muliplayer options for this sort of thing. [link] [comments] | ||
How to redeploy MCV in Tibdawn? Posted: 21 Jul 2020 12:12 AM PDT | ||
C & C Remastered - GDI Mission 12B (Hard) Posted: 20 Jul 2020 08:56 PM PDT
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Custom map C&C remastered not showing online Posted: 20 Jul 2020 04:28 PM PDT So I made a RA map using the map editor in the C&C remastered and published to steam in the map editor option. When I load up RA, under skirmish I see the map and it plays fine but I can't find it when I'm hosting a game under custom maps nor if I search user maps. Is there a certain way to publish the maps so one can play multiplayer online? Thanks [link] [comments] |
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