Command & Conquer New Patch Launching Today and Patch Notes |
- New Patch Launching Today and Patch Notes
- GLA Comic by Alexey Mayakovsky
- Could we get a consistent naming scheme on Steam please?
- It has arived...i absolutely cannot wait to play this in 240x240 on my 4K TV screen!!!
- Fûël ťæñkß åřė fįllēď
- Favorite C&C, and why?
- I'm happy that C&C Rivals happened
- What's your favorite C&C box art?
- So tiberium is not 'just' a crystal. Everyone keeps only mentioning the crystal part. What gives?
- GDI skulls for the NOD throne or something like that...
- The End Of Days mod has reached third place on ModDB after release of new version
- Can i get RA1w/aftermath Running on Android phone?
- MCV seems invincible lol
- Does the End of Days mod have campaign support?
- The great plan unfolds!
- Tried my hand at casting a C&C Remaster match: Valonis (GDI) vs Hellraiser (Nod)
- C&C Generals: China Campaign [Normal] [World Record Speedrun]
- PEACE THROUGH POWER!
- [Bug] GDI Mission 12A + 12B when playing in easy difficulty
- They really don’t
- Red Alert 2 Yuri's Revenge Soviet Co-op Mission 01 (Mouse Upside Down Play)
- C & C Remastered - NoD Mission 10B (Hard)
New Patch Launching Today and Patch Notes Posted: 06 Aug 2020 09:48 AM PDT Fellow Command & Conquer fans, Today we'll be launching our second major update for the Command & Conquer Remastered Collection. As I've been sharing with you over the past month via our Beta Patch updates, this Patch focuses on the following items:
Below you will find the full list of Patch Notes for this update. Note: the Quickmatch changes will likely go into effect a few hours after the Patch goes live. But before we get too deep into the detailed list, let me provide context on each of the key items in this patch. LAN Play: As requested by the community over the course of the project, this update includes our official implementation of LAN Play. LAN Play allows players to enjoy Mod content in multiplayer, and should be an evergreen way to enjoy multiplayer far into the future. We did our best to test this feature amongst the Covid situation during development, along with attempting to get feedback from the community via Beta patches. But given the variety of ways people could play over VPN and with Mods, we expect there still to be some quirks in the system. Please continue to provide feedback so we can make any refinements going forward. Balance Adjustments: Over the past several weeks we've been collaborating with the community to tackle a few key balance items in the game. To see further context for these adjustments and read the full community discussion, please refer to my previous post here. Community Maps: A few weeks ago we announced the initiative of incorporating community made content into the actual game update so they can be officially utilized in Multiplayer and Quickmatch. We have decided to keep the first batch of Community maps as revealed, but have also made a few adjustments of the previous maps based on community feedback. The full details of these maps can be seen in the patch notes below. Quickmatch Leaderboard Reset: As mentioned in my previous post, we are getting ready to reset the Quickmatch ladder to get a fresh start on all these Quickmatch changes. This reset will likely happen in the next 48 hours if the patch launch here goes smoothly. In addition, one new feature of this patch is the ability to view the Leaderboard results of previous seasons (which should take a snapshot of the final results of this first season). However, on this note I wanted to address a key topic with the leaderboard. We've seen reports, evidence, and even people admitting about "boosting" their leaderboard rank with alternate accounts. We feel this breaks the ethics of the Quickmatch landscape and undermines the leaderboard system. Being part of the C&C community should be a positive and fair experience for all players. So here's the deal, we're going to give a pass on this previous season, but this behavior will not be acceptable after the leaderboard reset. I respectfully ask everyone to please engage in ethical play behavior going forward, and if you are not sure what that means, I think reading our Positive Play Charter is a good place to start. Mod Compatibility: I'll then reiterate this message from our previous Patch Notes. Because this patch includes updates to the TiberianDawn.dll and RedAlert.dll files, it's likely that some previous mods will no longer be compatible with this updated version of the game. Modders will need to update their mods with the latest code and refresh their mods on the Steam Workshop. Once a mod has been updated on the Steam Workshop, players will need to follow a few steps to update and reactivate their mods:
Players may experience some issues if they try to activate mods which are not updated to the patch version. Detailed Patch Notes: With those items in mind, please see below for all the updates made in this patch: New Features:
Quality of Life Improvements:
Bug Fixes:
Quickmatch:
Thanks to everyone who contributed their feedback during our Beta Patch process, and we hope this update improves your experience with the Command & Conquer Remastered Collection. Thanks for your ongoing support, and please continue to provide your feedback here on the subreddit, in social channels, and with our support teams. Cheers, Jim Vessella Jimtern This [announcement] [roadmap] may change as we listen to community feedback and continue developing and evolving our Live Service & Content. We will always strive to keep our community as informed as possible. [link] [comments] | ||
GLA Comic by Alexey Mayakovsky Posted: 06 Aug 2020 01:51 AM PDT
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Could we get a consistent naming scheme on Steam please? Posted: 06 Aug 2020 06:17 AM PDT
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It has arived...i absolutely cannot wait to play this in 240x240 on my 4K TV screen!!! Posted: 06 Aug 2020 10:22 AM PDT
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Posted: 06 Aug 2020 04:12 AM PDT
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Posted: 06 Aug 2020 11:56 AM PDT Mine is Generals: Zero Hour The mechanics, factions, generals with unique units/upgrades/ect all make the game so much fun. [link] [comments] | ||
I'm happy that C&C Rivals happened Posted: 06 Aug 2020 01:47 PM PDT I was very pissed when I saw Rivals at first, but now I know that without it, and the whole bad feedback about Rivals, this whole Remaster wouldn't have happened. I'm just so happy that I can play a new Command & Conquer game again that I enjoy. (Yes I know the game isn't "new", but I never played the old versions because I couldn't run them) Thank you EA, Thank you Petroglyph, Thank you Lemon Sky and Thank you Jim!!!! [link] [comments] | ||
What's your favorite C&C box art? Posted: 06 Aug 2020 09:10 AM PDT Mine personally is TibSun Firestorm, US version. Half of the soldier's face being basically cybernetic looks really cool. [link] [comments] | ||
So tiberium is not 'just' a crystal. Everyone keeps only mentioning the crystal part. What gives? Posted: 06 Aug 2020 09:04 AM PDT To be honest I think the "mutating everything it touches giving them supercancer", "fleshy pods, mushroom-like spores and gore-trees" and other elements would be far more profound I really think one of the original designs for C&C may have involved rumors about the USS Eldridge; Much of the tiberium flora/fauna look like sea creatures. [link] [comments] | ||
GDI skulls for the NOD throne or something like that... Posted: 06 Aug 2020 09:38 AM PDT
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The End Of Days mod has reached third place on ModDB after release of new version Posted: 06 Aug 2020 07:05 AM PDT
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Can i get RA1w/aftermath Running on Android phone? Posted: 06 Aug 2020 12:51 PM PDT Hey guys, been googling around and not having much luck specifically for RA1, I figured I should ask here for the best advice. So question stands- any way I can get it running on my Galaxy S20 Ultra? Thanks in advance. [link] [comments] | ||
Posted: 05 Aug 2020 07:02 PM PDT
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Does the End of Days mod have campaign support? Posted: 06 Aug 2020 01:13 PM PDT Like could I download and install it and then go play the campaign? Maybe change some lines in iniZH.big to give the American buildings/dozers I'd spawn with the command set of whatever special faction they add? [link] [comments] | ||
Posted: 06 Aug 2020 11:30 AM PDT | ||
Tried my hand at casting a C&C Remaster match: Valonis (GDI) vs Hellraiser (Nod) Posted: 06 Aug 2020 07:39 AM PDT
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C&C Generals: China Campaign [Normal] [World Record Speedrun] Posted: 06 Aug 2020 09:58 AM PDT
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Posted: 05 Aug 2020 10:15 PM PDT
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[Bug] GDI Mission 12A + 12B when playing in easy difficulty Posted: 06 Aug 2020 07:29 AM PDT Hi, [link] [comments] | ||
Posted: 05 Aug 2020 08:29 PM PDT Want you to have gps in Aftermath, huh? I swear I'm on the third or even fourth mission with a tech center and nothing. I feel like I'm being shorted. I guess it makes the maps a bit more interesting, though. Am I the only one that misses it? [link] [comments] | ||
Red Alert 2 Yuri's Revenge Soviet Co-op Mission 01 (Mouse Upside Down Play) Posted: 06 Aug 2020 06:36 AM PDT
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C & C Remastered - NoD Mission 10B (Hard) Posted: 06 Aug 2020 01:56 AM PDT
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