Command & Conquer Troopers ready for action! |
- Troopers ready for action!
- My first Steam game for which I completed 100% achievements. Been a fun 3 months, I am now ready for the TS & RA2 remaster. Take my money EA and make them happen!
- Steam Sale: 25% off C&C Remastered
- You're goin' dirt tastin'!
- EXCLUSIVE September Patch Interview!
- Good thing they're cheap
- Open question
- TFD yuri's revenge help
- Questions on TW & RA3
- C&C5 spitballing.
- Random Idea For C&C+Red Alert Sequel
Posted: 21 Sep 2020 07:10 AM PDT
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Posted: 21 Sep 2020 04:40 AM PDT
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Steam Sale: 25% off C&C Remastered Posted: 21 Sep 2020 12:56 PM PDT I saw it went on sale so I thought I should post this for those that haven't pulled the trigger yet https://store.steampowered.com/app/1213210/Command__Conquer_Remastered_Collection/ [link] [comments] | ||
Posted: 21 Sep 2020 07:05 AM PDT
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EXCLUSIVE September Patch Interview! Posted: 21 Sep 2020 02:01 AM PDT
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Posted: 21 Sep 2020 01:16 PM PDT
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Posted: 21 Sep 2020 03:15 PM PDT I would fully understand if the question I am about to ask does not get an answer, but bluntly.. I have to ask: Given the fact that the remaster is very well received, Is EA planning on releasing more content in the form of another remaster and/or new game under the C&C flag? [link] [comments] | ||
Posted: 21 Sep 2020 04:55 AM PDT Hey. I got the first decade, and installed it on my mac with porting kit. It works fine, but CNCnet does not run. Anyone know a way to run CNCnet on porting kit? Thanks. [link] [comments] | ||
Posted: 21 Sep 2020 09:21 AM PDT Hi everyone, I've been trying to get back into CNC and I saw that Sybert consistently covers Red Alert 3 and Tib Wars. What's strange is his client runs at 60fps and sometimes he mentions balance patches that just came out. Is this a mod that everyone uses now? [link] [comments] | ||
Posted: 20 Sep 2020 09:20 PM PDT Joseph D. Kucan/Kane mentioned something along the lines of "Taking place across multiple worlds, in space, maybe you'd have some way to 'spike' tiberium on a planet and use it to setup a base of operations," This may be interesting but could be a clusterfuck in gameplay terms; and easier to do for the campaign.Here's what I think in basic generalities:
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Random Idea For C&C+Red Alert Sequel Posted: 20 Sep 2020 07:45 PM PDT Just some random ideas that somehow got into my head. I know that it has 99% of chance of not being noticed by EA nor that the company will ever create a sequel to the series, but well... I think that the next instalment of the C&C series should be a fusion of the Red Alert franchise + the Tiberian one; whereas the timeline from Tiberian Twilight of Kane leaving Earth caused the Scrim to destroy humanity, defeating the few remaining troops of GDI (from the previous war against NOD). So, as a motif from Red Alert, humanity manages as a last ditch effort to go back in time to the era of Tiberian Dawn, and try to change the current events so that Tiberian Twilight's timeline never even comes to reality. The game will be basically a giant "Rebuild" of ALL C&C: Tiberian + Red Alerts, taking the player through all the most important missions of each franchise, with altered elements, objectives and characters, until the "new part" actually kicks off, whereas the humanity will actually fight the Scrim threat and either defeat it or be defeated (maybe alternative endings? or perhaps 2 different sides to take). All of the "relived" missions should, obviously, be remade in EA's most updated engine for the matter (maybe a revamped version of C&C:4's engine? I mean, despite all of the game's con, the graphics were actually pretty good). I guess that's it? Well, that's my idea for the last C&C sequel, since it'd be even more unrealistic to think that EA would keep the franchise alive for more than a few years to come. IMO it could work like a Starcraft 2, being the "ultimate" version of the game that constantly receives MP balance updates and such. Tell me what you think about it;. [link] [comments] |
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