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    Monday, August 16, 2021

    Command & Conquer We erased our old enemy but got a new one by accident, comrade general

    Command & Conquer We erased our old enemy but got a new one by accident, comrade general


    We erased our old enemy but got a new one by accident, comrade general

    Posted: 16 Aug 2021 10:03 AM PDT

    My first command and conquer game I'll be playing :)

    Posted: 16 Aug 2021 11:34 AM PDT

    Two more days! Who's ready?

    Posted: 16 Aug 2021 01:50 PM PDT

    Kane lives!...For RBI's

    Posted: 16 Aug 2021 05:27 AM PDT

    Was the lore that tiberium had ravaged the planet and made much of the world inhabitable first revealed in Tiberian Sun? (released in 1999)

    Posted: 16 Aug 2021 08:26 AM PDT

    GDI mechanical man

    Posted: 15 Aug 2021 08:26 PM PDT

    Kane's Wrath: $^Don^Dada^ (GDI) vs BaD*HabItZ (Nod) - Back & Forth Harass (1.02+)

    Posted: 16 Aug 2021 12:40 PM PDT

    RA2 map drafts: Pigeon's Nest (a tribute to Eagle's Nest by Ejah). Feedback wanted

    Posted: 16 Aug 2021 02:01 AM PDT

    Is command & conquer preternaturally woke for its time?

    Posted: 16 Aug 2021 03:11 PM PDT

    I've noticed that command and conquer a franchise originating in the 90s and early 00s is woke before woke was a thing since there's countlessly badass positive depictions of female characters, Tanya being prime example,and the EVA agents being a flipping godsend when they send reinforcements when crap is hitting the fan especially with lieutenant Eva resisting yuri's mind control Westwood was way ahead of the curve.

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    submitted by /u/Rairaijin
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    AI gang up on me

    Posted: 16 Aug 2021 01:42 AM PDT

    Hi there. Recently gotten back into RA2 and wanted to re-familiarize myself by playing some AI games, However, The AI seem to completely gang up on me. Even if I play a map that has them on the other side of the map, they will pass through each others bases to attack me.

    I've checked to make sure there's no alliances in place, or settings that would cause this, so it seems to just be how the game works. Anyone able to give me some info on if this is the case, or if there are any AI mods that make them play more closely to a real player.

    Thanks

    submitted by /u/ImActuallyGoose
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    A video on the 3rd mission for the allies on the red alert 2 flipped missions mod

    Posted: 16 Aug 2021 04:48 AM PDT

    Command and Conquer multiplayer map design ethos?

    Posted: 16 Aug 2021 12:37 AM PDT

    Does anyone know the multiplayer map design ethos of Command and Conquer 95/Tiberium Dawn and/or Red Alert 1?

    Particularly in terms of resources. i.e. how far away should ore/tiberium be from starting positions?

    submitted by /u/sawbladex
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    The GLA have taken back Kabul after OP US Air holds it for 20 years

    Posted: 16 Aug 2021 04:47 AM PDT

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