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    Monday, January 27, 2020

    Command & Conquer Where men like Yuri

    Command & Conquer Where men like Yuri


    Where men like Yuri

    Posted: 27 Jan 2020 06:28 AM PST

    We take what we need.

    Posted: 27 Jan 2020 03:49 AM PST

    Really good Zero Hour replay - Boycah(USA) vs Dominator(Demo) (GeneralsGentlemen)

    Posted: 27 Jan 2020 09:05 AM PST

    Is there a way to get Red Alert 2 to work well on windows 10?

    Posted: 27 Jan 2020 04:07 PM PST

    When I launch it everything works fine, but when i launch a battle it runs very slow. Is there a patch or mod I can get to fix this?

    submitted by /u/daddytrump189
    [link] [comments]

    [Question] where can I get direct x 9 for Windows 10

    Posted: 27 Jan 2020 01:46 PM PST

    I've recently installed Ra3. With uprisingand it's giving me the same error that cnc3 is giving me

    submitted by /u/Rairaijin
    [link] [comments]

    C&C Rule 34

    Posted: 27 Jan 2020 05:41 AM PST

    So I was searching for PNG images related to C&C to create a thumb for a video and I've fallen deep in a rabbit hole of the internet... Not sure if it's against the rules of the sub but just in case I'm posting just the link not images ^^

    NSFW 18+: https://www.luscious.net/albums/girls-of-cc_268832/?page=1

    submitted by /u/tkragon
    [link] [comments]

    Dear <Jimterm> some tips for the remastered games!

    Posted: 27 Jan 2020 03:06 AM PST

    1: Do not forget the chrono vortex! (the catastrophic anomaly from multiple uses of chronosphere where it wreaks havoc in its path) the allies last resort and the what the hell momments it brings

    2: walls and other defenses ahould be easier to manage when building not piece by piece

    3: faction traits : each country has a different trait example > Greece has more damage while france has faster fire rate germany has more armor

    4:Give us the world builder and make it easier to create our own scenarios (custom campaign missions)

    5: More polished building explosions (we should be able to see particles flying when a building is being destroyed

    6: more responsive units

    7: Attack move button should be implemented and reverse move

    8: auto attack , auto chace ,area guard mode also should be implemented

    9: air units in the old game were very weak and unusable there should be a move where they constantly attack a given objective also auto refill the munitions (thats why nobody used them) 10: add color choice in campaing once you finish it ​

    Thanks again, hopefully im representing the community here and if someone wants to point something out feel free to do so... Hopefully the Developers are going to read this

    submitted by /u/Enchantedmango1993
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    Bikerush pwnage party time!

    Posted: 27 Jan 2020 08:10 AM PST

    [RA2/MOD - Red Counter Strike !] - Knox Frigate !

    Posted: 27 Jan 2020 07:11 AM PST

    How to make a time limit before you can fight each other in Generals Zero Hour

    Posted: 26 Jan 2020 07:18 PM PST

    Is there a way to script a time limit that prevents AI from being able to fight each other? I'm trying to make a map that involves setting up a large defense, but I can't get it set up before the AI starts attacking. I have tried to circumvent this by adding other AI and having them fight each other while I set up a defense, but this isn't a great solution. Another thing I tried was creating a bunch of structures blocking their path that they would have to destroy. Again, not an ideal solution.

    I'm sure there is something pretty simple, but I'm new to WorldBuilder and can't really find it in the scripts.

    submitted by /u/OMGWTHEFBBQ
    [link] [comments]

    [Question] Zero Hour Enhanced mod in Origin without the "Ultimate Collection" launcher program from bibber?

    Posted: 26 Jan 2020 05:41 PM PST

    The link to bibber's page is down, and i can't find a working mirror for the file. So is there a way to run that mod without the "fixed launcher"? (The origin version of Zero Hour)

    Thanks for the help!

    submitted by /u/lMohs
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