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    Sunday, June 7, 2020

    Command & Conquer Hasn't Aged a Day!

    Command & Conquer Hasn't Aged a Day!


    Hasn't Aged a Day!

    Posted: 07 Jun 2020 10:48 AM PDT

    Planning my amphibious invasion but the OCD took over.

    Posted: 07 Jun 2020 08:12 AM PDT

    Seriously, WTF are these things made of?

    Posted: 07 Jun 2020 05:44 AM PDT

    Interesting detail RA2: you can teleport ships into swimming pools with chronosphere.

    Posted: 07 Jun 2020 01:23 AM PDT

    Welcome back, Commander

    Posted: 07 Jun 2020 01:15 PM PDT

    insufficient funds

    Posted: 07 Jun 2020 04:26 AM PDT

    First post!! Old mapper here. I used to make single player maps for RA and Tiberian Sun. Here's progress on a map I'm making. Sorry for the zoom out.

    Posted: 07 Jun 2020 12:56 AM PDT

    Ye olden days

    Posted: 07 Jun 2020 12:23 PM PDT

    In honor of the remaster I printed a thing

    Posted: 07 Jun 2020 03:40 AM PDT

    "Insuffient funds" = Harvester derpy path finding queue

    Posted: 07 Jun 2020 11:51 AM PDT

    That "initialization" sequence when I first started the remaster maked me shed a tear out of nostalgia. Like a fan service to people that played the game back in the days :)

    Posted: 07 Jun 2020 12:27 AM PDT

    Hey Jimtern... Wink Wink nod nod ;)

    Posted: 07 Jun 2020 02:42 AM PDT

    Issues with Hard Difficulty's Implementation in Remastered

    Posted: 07 Jun 2020 12:40 PM PDT

    For the Brotherhood of Pizza For the Messias Kane eats in Death! You cannot feed the Messias One meal - one purpose PIZZA TROUGH POWER!

    Posted: 07 Jun 2020 02:25 AM PDT

    OH! How I have missed this game! Anybody else become strangely organised when playing?

    Posted: 07 Jun 2020 03:45 AM PDT

    Fuck this town and fuck this blossom tree

    Posted: 06 Jun 2020 09:22 PM PDT

    My collection from a kid, think you guys will enjoy.

    Posted: 07 Jun 2020 10:02 AM PDT

    Another one, Thief: icon looks like Mask of Zorro, model looks like Batman the animated series Grey Ghost

    Posted: 07 Jun 2020 07:48 AM PDT

    Profanity filter is giving me some serious ****

    Posted: 07 Jun 2020 04:04 AM PDT

    Light Tank needs balancing

    Posted: 07 Jun 2020 10:32 AM PDT

    In my first online match, this happened...

    Posted: 07 Jun 2020 12:04 PM PDT

    GDI 8 B - 'Protect the Civilians' - Also Civilians..

    Posted: 07 Jun 2020 06:04 AM PDT

    Always wanted to know what the hell that thing was

    Posted: 07 Jun 2020 03:06 AM PDT

    Tiberian Sun Remastered next?

    Posted: 07 Jun 2020 10:18 AM PDT

    I love that I get to relive my childhood with the Remastered C&C.

    Who else would like to see the Tiberian Sun collection Remastered??

    submitted by /u/skinofthedred
    [link] [comments]

    Remasters still need better AI, Attack move and improved pathfinding

    Posted: 07 Jun 2020 03:38 AM PDT

    This game really needs attack move and improved pathfinding. I get the point of "Remaster" and keep it as it was back in the day.

    In past two decades, Attack move is a standard thing. I am hoping that CNC modders can implement attack move. I don't care "but it wont be like it was back in 1995", It's one thing to give a respect to game that started RTS, but if you want to keep the game wide playable in 2020 and beyond. You gotta hit that basic "industry standard", right click move was not in back then, yet it was added now (thank god)

    I will say that constantly spamming G "guard" button in order to force units to attack is not fun. It makes me feel that i am "forcing" them to fight. Looking on how your units and enemy units just casually mix up and continue going into opposite direction without anyone firing a single bullet. Makes me feel that I am the bad guy, because they mix up, shook hands and continue on their merry way. While it's me who must tell them, stop, attack this specific unit or select all press "G"...

    Pathfinding is same as it was before, which is not good.

    I've just played one TS skirmish match after yesterday whole day playing Remaster. And my god, AI and pathfinding is better in TS.

    This Remaster manage to do a freaking good job on many fields yet decided to stop one short step before perfection. This is that part that kills me, the game is almost a timeless perfection, just one more step and it could have been all you need when comes to RTS game.... Since game is 25gb, they could included optional "mod" with better AI, pathfinding and attack move.

    So close to perfection, so damn close but not no...

    submitted by /u/FoxFort
    [link] [comments]

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