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    Thursday, September 24, 2020

    Command & Conquer September Patch Update Today

    Command & Conquer September Patch Update Today


    September Patch Update Today

    Posted: 24 Sep 2020 10:02 AM PDT

    Fellow Command & Conquer fans,

    Following the launch of last week's patch, we heard about several key issues players were encountering during their experience. We didn't want to leave the game with these issues, and have released a final update today to address several of the most prominent items. They include:

    • Fixed an issue where vehicle turrets were disappearing or sorting below the chassis
    • Fixed an issue where vehicles were drifting / sliding during their movement
    • Fixed an issue where certain fire animations were choppy or missing animation frames
    • Fixed an issue where the Attack Cursor was not always reflecting properly
    • Fixed an issue where helicopter units were not landing on the Helipad when using certain hotkeys
    • Fixed an issue where Turkey's sub-faction bonus was not working properly
    • Fixed an issue where the intro cinematic was not playing when restarting custom missions
    • Fixed an issue where the gameplay would freeze when restarting custom missions
    • Fixed a crash (we hope) which was occurring when accessing the Options menu
    • Adjusted Harvester behavior:
      • Here is some context on the chain of events here. In the August patch, Harvesters would jam up around a single Refinery and often get stuck. We made a change in the September patch to encourage Harvesters to search for an open Refinery, but this was resulting in less desirable behavior where the Harvester would drive to a Refinery far away from their current resource field and become far less efficient.
      • So in this update, we attempted to make an adjustment based on community feedback. We have reverted the original change in the September patch, sending us back to jamming Harvesters. But Harvesters can now be re-assigned to a specific Refinery and will remember their assignment. So players who wish to optimize their resource harvesting can do so through attentive micro, and try to keep a balance of Harvesters on each Refinery at their nearest desired field. We hope this is an acceptable compromise.
    • Adjusted the implementation of the Church capture in Tournament Ore Rift
      • Our previous fix for this issue resulted in the behavior of making all neutral buildings non-capturable, which was negatively impacting the flexibility of User Maps. So we adjusted the fix for this to specifically prevent just the Church object (V01) from being capturable.
    • Removed "Canyon Pursuit" from the Tiberian Dawn Quickmatch pool
    • Removed "Electric Avenue" from the Tiberian Dawn Quickmatch pool
      • Both of these removals were originally requested by the community prior to the September patch, which is now possible with the addition of two new maps below.
    • Added "Tournament Middle Camp" community map into Tiberian Dawn and the Quickmatch pool
    • Added "Tournament Desert" community map into Tiberian Dawn and the Quickmatch pool
      • We also attempted to add several other community maps, but did not receive permission from their associated authors or had difficulty contacting them. We promised not to use community content without the authors' permission and respect their decision.

    Thanks for the support and patience as we worked through these items, and we're eager to hear if this update improves your experience with the C&C Remastered Collection.

    Cheers,

    Jim Vessella

    Jimtern

    This announcement and roadmap may change as we listen to community feedback and continue developing and evolving our Live Service & Content. We will always strive to keep our community as informed as possible.

    submitted by /u/EA_Jimtern
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    For The Brotherhood :D

    Posted: 24 Sep 2020 05:33 AM PDT

    "Fighters Arm up!" My Militant Costume last year

    Posted: 24 Sep 2020 11:58 AM PDT

    Look what I found cleaning up!! Original Command and Conquer and Red Alert collection

    Posted: 24 Sep 2020 01:38 AM PDT

    I Like Base Building

    Posted: 24 Sep 2020 03:24 PM PDT

    Tired of asset rips by Chinese Companies

    Posted: 23 Sep 2020 05:47 PM PDT

    To xyhc fans out there,you know what this means

    Posted: 24 Sep 2020 02:22 AM PDT

    There is 1 imposter (Among us meme) generals edition

    Posted: 24 Sep 2020 08:01 AM PDT

    New user flairs added! (Courtesy of BeigeMonkfish)

    Posted: 24 Sep 2020 02:25 PM PDT

    Hey there, commanders!

    I just wanted to let you all know I've added a whole bunch of new user flairs for you to choose from.

    87 to be exact.

    These were all supplied by u/BeigeMonkfish so a big thanks to him!

    Keep on conquering!

    - Zap

    submitted by /u/Zaptagious
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    RTS games "too fast"?

    Posted: 24 Sep 2020 08:42 AM PDT

    Is it just me or are new RTS games just way too fast? It feels like everything has to be done at a frenetic pace, the maps are tight and restricted, and you don't have the simple joy of building up a base and then fighting over a large map. Instead it feel like everything is hotkeys, rushes, special unit abilities, flick all over the map constantly etc.

    I miss Red Alert 2 and Tiberian Sun where there was actually room to fight, and the game didn't play out in a few minutes.

    Am I just a cranky old fart of 30 years old? What do you think?

    submitted by /u/CBlack777
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    Update on the collecters items?

    Posted: 24 Sep 2020 02:51 PM PDT

    I probably asked before but forgot, any news on when the collector items might be shipped? I'm no rush mind you, I realize COVID had brought everything to a halt.

    submitted by /u/zfreakazoidz
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    It's all coming together, I also have TS in CD case somewhere

    Posted: 24 Sep 2020 07:54 AM PDT

    Relatable

    Posted: 23 Sep 2020 10:42 PM PDT

    I think we all know what we are all thinking here

    Posted: 24 Sep 2020 01:54 PM PDT

    C & C Red Alert Remastered - Counterstrike Missions - Greece Crackdown (Hard)

    Posted: 24 Sep 2020 01:51 PM PDT

    special anniversary announcement?

    Posted: 24 Sep 2020 06:59 AM PDT

    Is anyone else expecting a special anniversary announcement tomorrow? :)

    I'm hoping for something good. A new c&c or the remaster of tiberian sun and red alert 2

    please please let it be so.

    submitted by /u/Stimpy1981
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    Sorry, is the game just broken now?

    Posted: 24 Sep 2020 08:01 AM PDT

    I haven't been able to check up as much as I'd like. I see that the game is scuffed, and people know the game is scuffed. Is it just going to be left like this now? Are there any plans to fix it?

    The pretence of caring was nice while it lasted I guess.

    submitted by /u/troopski
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    Still no Red Alert 2 on Steam?

    Posted: 23 Sep 2020 10:05 PM PDT

    I saw ads on Steam store and I took a glance at Red Alert Remastered. It's beautiful although I play Tiberian Son and skipped to Red Alert 2 then stop playing. RA2 was my life. Can't live without playing them. But when it comes to searching it on Steam, it disappoints me. :(

    How do we tell them that we need this remastered for RA2?

    submitted by /u/hades7
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    About Modding

    Posted: 23 Sep 2020 08:45 PM PDT

    Hi! I am looking for a guide or video tutorial about modding C&C3 TW,I am a 3D modeller and developer,Any advice/tips is welcome!

    submitted by /u/goremus
    [link] [comments]

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